Tag Archives: support

Fitbit now syncs to Galaxy S 4, broader Android device support is coming

Fitbit now syncs to Galaxy S 4, broader Android device support is coming

The state of Fitbit wireless syncing is far from ideal for Android users, but the company’s latest step is proof that it’s slowly getting better. Today, Fitbit updated its Android app to bring wireless syncing to the Galaxy S 4, which follows a previous update for the Galaxy S III and Galaxy Note II. According to Fitbit’s blog, its difficulty in supporting more devices stems from software differences on various Android smartphones, which causes trouble regardless of whether the device includes Bluetooth 4.0. On the upside, just yesterday, the Bluetooth SIG announced that Android will gain support for Bluetooth Smart Ready and Bluetooth Smart devices in the coming months, which Fitbit reckons will solve much of the compatibility issues that it and other device manufacturers have faced. So, if you have a Galaxy S 4, take the opportunity to get syncing your fitness data today — it won’t be long before other Android devices get to join in the fun.

Filed under: , ,

Comments

Source: Fitbit

Engadget RSS Feed

Android to get built-in Bluetooth Smart Ready support this year

Android to get builtin Bluetooth Smart Ready support this year

As powerful as Android can be, Bluetooth is one of its glaring weaknesses: the absence of a default Bluetooth framework has led to inconsistent implementations from both device builders and app developers. Google is at last covering that gaping hole, however. As hinted earlier today, it’s incorporating Bluetooth Smart Ready support (that is, Bluetooth 4.0 on a dual-mode chip) in an upcoming version of Android. Having a common platform should allow for more reliable behavior, not to mention fewer roadblocks to using low power Bluetooth Smart (single-mode Bluetooth 4.0) devices like the Fitbit Flex. There’s only one catch that we can see, so far: when Google hasn’t said how soon we’ll get that Android upgrade, wireless peripheral lovers will have to remain patient.

Filed under: , , , ,

Comments

Source: Bluetooth Blog

Engadget RSS Feed

Bluetooth 4.0 support comes to the Nexus 4, might be headed to stock Android too

LG Nexus 4 with Bluetooth 40 support shows up on Bluetooth SIG

The five month old LG Nexus 4 just showed up on the Bluetooth SIG for a second inspection. The SIG’s site appears to be down right now, but TechTastic took a screen grab which lists the revised handset as supporting Bluetooth 4.0. This is interesting, because up until now the Android Open Source Project hasn’t supported the lower power Bluetooth spec, meaning that the original Nexus 4 couldn’t use it despite having the necessary hardware. Judging by the appearance of this SIG listing, Bluetooth 4.0 support for stock Android could be announced at I/O later today. Coincidentally (or not), HTC is due to give to give a talk at a local Android User Group tomorrow about Bluetooth Low Energy. Oh, and while we’re on the subject of a potentially updated Nexus 4, there have been more sightings of a white version in Dubai (shown above). Ripe for another I/O giveaway?

Filed under: , ,

Comments

Source: TechTastic, TechView, The San Francisco Android User Group

Engadget RSS Feed

Outlook.com update adds support for chatting with Gmail contacts

Microsoft‘s Outlook.com email service has been growing steadily, with some users making the switch from Gmail in order to have a more unified Windows experience, among other reasons. One aspects of making the switch from Gmail to Outlook that caused issues for some users, however, was the inability to chat with Gmail contacts, a fairly

Read The Full Story
SlashGear

Windows Phone 8 update coming this summer with CalDAV and CardDAV support

We already got word from Nokia about some new Windows Phone features that’d be trickling out in a forthcoming update, and Microsoft has now filled in some more details on what other phone users can expect. In addition to FM radio support, an update said to be coming to Windows Phone 8 devices “later this summer” will add the previously-promised support for CalDAV and CardDAV to ensure your phone will continue to work with Google’s new sync protocols. Otherwise, you can look for the company’s Data Sense feature to support more carriers (no word on specific ones yet, though), and also expect some minor tweaks to Xbox Music. We’ll keep you posted if we hear more about a specific rollout date.

Filed under: , ,

Comments

Via: @BenThePCGuy

Source: Windows Phone Blog

Engadget RSS Feed

Half-Life 2 Oculus Rift support official

In the latest update to Valve‘s classic sci-fi first-person shooter Half-Life 2, the developer added official support for the Oculus Rift virtual reality headset, making it the second game from Valve to support the new VR device, with Team Fortress 2 being the first game that received the green light. Valve programmer and lead developer

Read The Full Story
SlashGear

Half-Life 2 picks up official Oculus Rift support, beta gets shipped to developers

HalfLife 2 picks up official Oculus Rift support, beta gets shipped to developers

Gordon Freeman, in your head. Well, that’s the plan, with Oculus now offering official beta support for a headset-based Half-Life 2. There’s a few known issues to iron out already, including an overly-dim UI and issues with the zoom, though it appears to lack any gameplay deal-breakers, unlike what we’ve seen on some unofficial Oculus ports. As mentioned by Valve’s Joe Ludwig on the Oculus developer forums, however, the current build is a bit rougher around the edges compared to the Team Fortress 2 beta that launched earlier this year. Developers with the necessary Rift hardware can pick up the files on Steam or follow the developments on Oculus’ own forums — but no comments about headcrab hats and wearables, okay?

Filed under: ,

Comments

Via: Ubergizmo, Oculus3D (Twitter)

Source: Oculus VR developer forums

Engadget RSS Feed

Flipboard for Android updates with custom magazine support

Flipboard received a big update today on Android, bumping up to an even version 2.0. This time around, users can create their own Magazine of sorts, curating content into a magazine that other users can subscribe to. You can also share the magazine through social networks with a subscribe link, and you can keep continuing

Read The Full Story
SlashGear

Google Translate Android app gets Phrasebook syncing, additional language support for visual translation

Google Translate app for Android gets Phrasebook syncing and additional picture  makes it easer to remain monolingual

Google Translate’s truly a wonder of modern technology, with the ability to translate 64 70 languages, whether they are written, spoken or even photographed. Today Google’s made it easier than ever to remain mono-lingual when traveling abroad by updating the Translate app for Android with Phrasebook syncing. This new feature lets users save translations of often used phrases and have access to them on any and all of their devices. Additionally, support for 16 new languages for its camera translation feature comes with the new code as well. This means that tourists traveling to Barcelona, Croatia, Slovenia and thirteen other places in Scandinavia and eastern Europe need not pester the locals for help reading street signs to get around. They can be good guests and offer to by them a beer in their native tongue instead.

Filed under: , , , ,

Comments

Source: Google Translate blog

Engadget RSS Feed

More support for Windows RT, this time from Nvidia

Nvidia will stay on board with making Tegra ARM-based processors for Windows RT tablets despite sluggish early sales of the devices, making the same commitment that Qualcomm has made, an Nvidia executive said
Computerworld News

Microsoft Office Web Apps’ upcoming improvements to include Android support

Microsoft has published a roadmap of sorts for its Office Web Apps, detailing the enhancements and improvements it plans to roll out over the next year and what kind of features users can look forward to. Among them, perhaps most notably, is support for tablets running Android, which will be made possible via Chrome. Users

Read The Full Story
SlashGear

Pebble gets a golf app now, two-way app support within a month

Pebble gets a golf app now, twoway app support within a month

Pebble and its developer partners have been working at a manic pace in recent days, and they’ve just released a flood of status updates that prove they’re not easing up. Along with confirming that the first red watches have shipped inside of the past week, Pebble is now claiming one of its first notable golf apps through an updated version of Mobile Software Design’s Freecaddie. Would-be PGA stars can check the hole distance and par when paired up with an Android phone, with iOS support due soon. At least some owners can look forward to a bright future, too. An SDK update within the next month will allow two-way interaction between apps and watches, albeit only with Android devices in any realistic way — iOS releases bound for the App Store won’t support bi-directional use “at this time.” That’s certainly an unfortunate discrepancy, although we may be too busy perfecting our swings to notice.

[Image credit: Thomas Harbinson, Twitter]

Filed under: ,

Comments

Source: Kickstarter, Google Play

Engadget RSS Feed

ASUS Cube unexpectedly includes (some) Airplay support out of the box

ASUS Cube supports Airplay out of the box, well almost

The début Google TV device from ASUS included several firsts for the platform, but a feature that slipped by our Cube review is the built-in ASUS Movie Player app’s Airplay support. GTVSource noticed it in the YouTube for iPad app and a few others, but in our testing YouTube and Netflix only displayed content via their own Airplay-like features. We were able to watch videos from within the iOS Photos app (ones we took with the built-in camera) using standard AirPlay, but not still images themselves. Digging into the settings of the Cube reveals options to disable the service or to change the display name that shows up on Airplay sources. Overall, more doesn’t work than does, like Airplay mirroring from iPads or Macs. That sort of inconsistent compatibility probably isn’t enough to push it past downloadable options like Airtight, but it is a welcome out-of-the-box treat that we hope sees improvements over time.

Filed under: , ,

Comments

Source: GTVSource

Engadget RSS Feed

HTC expects revenues to jump 63.6 percent in Q2 2013, will continue to support Windows Phone

HTC expects revenues to jump 636 percent in Q2 2013, will continue to support Windows Phone

HTC’s financial results released today don’t contain much good news — take a quick look at the unaudited figures we reported last month. But despite its worst ever quarterly profit earlier this year, it’s banking on a substantial turnaround over the next few months. During an earnings call today referencing its audited results, HTC said that its outlook for Q2 2013 includes a revenue jump to around $ 2.4 billion — a huge increase from $ 1.45 billion registered in Q1. HTC CEO Peter Chou said that the company was fine “in terms of cash flow,” and that it would continue to support both Android and Windows Phone hardware in the near future. How about those recent supply woes? “We are working as hard as possible to meet the demand everywhere.” The company, however, wasn’t giving away any handset sales figures, something that the competition does enjoy flourishing.

When asked whether he was concerned with its recent hardware being copied, Chou was frank: ” In this industry, everything can be copied. I think there’s no point [in] thinking you can prevent this… but whether they would get this original quality — I think the most important [thing] is that you are first.”

Richard Lai contributed to this article.

Filed under: , ,

Comments

Source: HTC

Engadget RSS Feed

Want the best tech support? Buy a Mac, says Consumer Reports

Apple today again captured top honors in Consumer Reports‘ tech support ratings survey, besting other computer makers by a wide margin.
Computerworld News

Linux kernel version 3.9 adds better support for Chromebooks, maybe even yours

Image

Linus Torvalds has pulled the big red lever marked Version 3.9, unleashing the latest Linux kernel onto the world and at the same time bringing some good news for Chromebook tinkerers. The update builds on the Chromebook Pixel tweak we saw back in February by adding support for components in “Chrome laptops sold by many companies” — with the changelog specifically mentioning the x86-powered Samsung Series 5, Acer C7, HP Pavilion 14 as well as support for the Pixel’s touchscreen, all of which should make it easier to run your preferred distro in place of Chrome OS on those machines. Other general improvements include better support for Intel power-saving features, the ability to use an SSD as a hard drive cache as well as KVM visualization for users with ARM-powered gear. Just make sure there’s no NVIDIA hardware inside any of those boxes — you know it makes Linus cranky.

Filed under:

Comments

Via: PC World

Source: Gmane

Engadget RSS Feed

Hacked LivingSocial unplugs the phones as call-center support frozen

Hacked online deals site LivingSocial has temporarily frozen its customer phone support, blaming extremes of call volume from security-worried users. The daily promotions site, in which Amazon is an investor, admitted on Friday that its database had been compromised, with names, email address, some dates of birth, and encrypted passwords of in excess of 50

Read The Full Story
SlashGear

Samsung Galaxy S 4 drops original TecTile support, requires new TecTile 2

Samsung Galaxy S 4 drops original TecTile support, requires new TecTile 2

Don’t get too attached to that collection of TecTiles if you’re upgrading to a Galaxy S 4. AnandTech has discovered that Samsung’s newer phone includes an NFC chipset that can’t read the older TecTiles, which rely on a less common tag type to register our taps instead of the NFC Forum’s standards. Customers aren’t being left in a bind, however. Samsung has confirmed that it’s about to release a follow-up, TecTile 2, which adheres to the official format while supporting the company’s older NFC-equipped phones. The fully modernized tags will be ready sometime in the “coming weeks.” That doesn’t offer much immediate relief for GS3-to-GS4 upgraders whose TecTile layouts have suddenly been reduced to decorations, but those buyers should at least get the replacements they seek before long.

Filed under: , ,

Comments

Source: AnandTech

Engadget RSS Feed

Twitter for Mac update brings Retina support, improved sharing and uploading

Twitter has updated its Mac app with several improvements that users can take advantage of now. The app has been updated to include support for Retina displays on the 13-inch and 15-inch MacBook Pros, and users will be greeted with improved photo sharing and uploading features, as well as support for 14 more languages. With

Read The Full Story
SlashGear

Twitter for Mac update brings photo sharing improvements, Retina display support

Image

Twitter’s showing off an updated version of its Mac app today, featuring a number of key fixes, including improvements to photo sharing and a slew of new languages. On the image side of things, you can now share a photo by clicking on the camera icon in the tweet composing module, or just do it the old fashioned way by dragging pictures from your desktop. Also new in this version is support for Macs with retina displays and a total of 14 new languages, including Dutch, French, German, Indonesian, Italian, Japanese, Korean, Malay, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese and Turkish. Interested parties can download the update via the source link below.

Filed under: ,

Comments

Via: Twitter Blog

Source: iTunes

Engadget RSS Feed

Logitech G products updated to support Mac OS

Logitech G products updated to support Mac OS

It may not be the most popular hardware configuration in PC gaming circles, but Macs actually make pretty capable gaming rigs. It’s hardly a surprise, then, that Mac users are clamoring for serious gaming peripherals. Logitech is happy to oblige, of course, announcing recently that its updated its gaming software to support more devices on Mac OS. Gamers in Apple’s ecosystem can now make the most of the company’s full line of G series mouse and keyboard products, including the eight it released to herald the rebranding of its gaming lineup. The update is free, of course, and promises to offer Mac users the same level of customization that traditional PC gamers enjoy. Check out Logitegh’s official announcement at the source for the full list of compatible devices.

Filed under:

Comments

Source: Logitech

Engadget RSS Feed

Google Leak Hints At an Android Game Center With Multiplayer Support

An anonymous reader writes “Google appears to be preparing the launch of a game center for Android with an unknown name. It looks like the new hub will sport a slew of features, including multiplayer support, in-game chat, lobbies, leaderboards, and achievements. The leaked information come to us courtesy of Android Police, which amusingly stumbled on the details by tearing apart the apk file for MyGlass, the Google Glass companion app that launched earlier this week. The feature list was hidden within, though it’s not clear if this was done on purpose to build hype or entirely by accident.” While on the topic of Google-branded Android hardware speculation, this wishlist at The Full Signal makes some feature-list pleas for the rumored Nexus 5.

Read more of this story at Slashdot.




Slashdot

Apple adds site-by-site Java support to Safari for Snow Leopard

The latest version of Safari gives Snow Leopard users more control over what Java content is displayed. [Read more]

    




CNET News

Chrome for Business adds legacy browser support, cloud management

Chrome for Business adds legacy browser support, cloud management

Not one to leave its business customers out of the loop, Google updated its Chrome for Business browser today with a couple of new features: legacy browser support and cloud-based management for Google Apps. With the former, those who are obliged to use older apps at work (poor you) will be automatically switched to an alternate browser when needed, while the cloud-based management allows employees to log in to their Google Apps for Business or Education accounts from any device. Of course, both features require the approval of your friendly neighborhood IT administrator, so do remember to offer him or her a token of appreciation the next time their special day rolls around.

Filed under: ,

Comments

Source: Google Enterprise blog

Engadget RSS Feed

Oculus Rift’s Tuscany demo scores unofficial support for Razer Hydra (video)

Oculus Rift's Tuscany demo scores unofficial support for Razer Hydra (video)

Oculus Rift’s Tuscany demo was built with a good ol’ fashioned keyboard and mouse setup in mind, but now it’s unofficially scored support for motion controls. Sixense, the outfit behind Razer’s Hydra, has cooked up a custom version of the Italian-themed sample for use with their controller, and it gives gamers a pair of floating hands to pick up and manipulate objects. Originally shown at GDC, the tweaked experience is now up for grabs, and can even be played by those who don’t have a Rift — albeit with just the controller’s perks.

Booting up the retooled package offers users a new 3D menu, giving them options for arm length, crouching, head bobbing and a crosshair. It’s not the first project to combine Rift with Hydra, but it certainly helps illustrate the potential of such a setup. Sixense says it plans to release updates and the source code, and it recommends folks sign up for their project-specific email list and keep an eye on their forums for word on availability. Hit the source links below for the download, or head past the break to catch Road to VR’s hands-on with the Hydra-friendly Tuscan villa.

Filed under:

Comments

Via: Road to VR

Source: Sixense (1), (2)

Engadget RSS Feed

Pebble rolls out firmware update version 1.10, adds support for third-party watchfaces

Pebble has rolled out version 1.5 of PebbleOS for its popular smartwatch. Users should be seeing the firmware update via the Pebble app, but are advised in the announcement that force quitting the app and then restarting it may be necessary. If that fails, the app may need to be deleted and reinstalled, but the

Read The Full Story
SlashGear

White House signals it won’t support CISPA in present form

In what’s quickly turning out to be a replay of events from last year, the White House today signaled that it would not support the recently reintroduced Cyber Intelligence Sharing and Protection Act (CISPA) in its present form.
Computerworld News

Google axes UDID support with updated SDK for AdMob

New software developer kit removes apps’ ability to access the unique string of numbers that individually identifies each cellular device. [Read more]


CNET News

New Thunderbolt Revision Features 20 Gbps Throughput, 4K Video Support

hooligun writes “The next-gen Thunderbolt tech (code-named Falcon Ridge) enables 4K video file transfer and display simultaneously in addition to running at 20 Gbps. It will be backward-compatible with previous-gen Thunderbolt cables and connectors, and production is set to ramp up in 2014. An on-stage demo with fresh-off-the-press silicon showed the new Thunderbolt running 1,200 Mbps, which is certainly a step up from what’s currently on the market.”

Read more of this story at Slashdot.




Slashdot

Real Racing 3 update to offer new cars, new events, and iCloud support

Firemonkey and Electronic Arts have announced an update to Real Racing 3 that will hot iOS and Android soon. There’s going to be new cars, new events, iCloud saving functionality, and a new “Hunter” game mode. Plus, there’s going to be “many extra features and tweaks” coming to the new racing game. No release date

Read The Full Story
SlashGear

SAP’s effort to get startups to support HANA chugs along

SAP has spent the past year wooing entrepreneurs around the world in hopes they’ll be entranced enough by its much-hyped HANA in-memory database to build products and even entire companies around the technology. On Friday, SAP brought the road show to Cambridge, Massachusetts, home of the Massachusetts Institute of Technology and a vibrant community of tech entrepreneurs.
Computerworld News

Adobe Premiere Pro on Windows to boast OpenCL support

Adobe Premiere Pro on Windows to boast OpenCL support

Premiere Pro has already been tearing through video with OpenCL on Macs for a year, and now AMD and Adobe have teamed up to bring support for the open standard to Windows with the software’s next version. Not only does the duo claim it’s the first time Microsoft’s OS has been graced with hardware-accelerated video editing using OpenCL, but they boast that exporting video replete with effects from a source to a final format can now be done up to 4.3 times faster. There’s no word on when the fresh release of Premiere Pro will arrive, but if it’s any consolation, Adobe says it’s set to unveil some “incredible enhancements” to its video editing tools at NAB next week.

Filed under: ,

Comments

Source: AMD

Engadget RSS Feed

Microsoft: No more support for you, Office for Mac 2008

Microsoft today reminded customers running Office for Mac 2008 that support for the suite ends next Tuesday.
Computerworld News

Will more smartphones support Facebook Home?

The HTC First smartphone will have native support for Facebook Home when it ships on AT&T April 12. Some analysts wonder how soon — or whether — native support for the app will be added to more smartphones.
Computerworld News

Google+ launches support for full-size photo uploads from desktop

Android smartphone users with a Google+ account know the convenience of having the full size of their photographs uploaded to the account, providing a no-hassle backup of the content that is easy to access and share later on. Now that same full-size photo upload feature has been rolled out for desktop users, who can upload

Read The Full Story
SlashGear

IE11 To Support WebGL

mikejuk writes “The biggest problem with IE10 as far as modern web apps go is its lack of WebGL support. Now we have strong evidence that IE11 will support WebGL. A leaked build of Windows ‘Blue,’ aka Windows 8.1, also contained an early version of IE11. Web developer François Remy decided to see what it was hiding and found that there were WebGL APIs, but they were non-functional. Rafael Rivera, who writes the Within Windows blog, dug a little deeper and discovered the registry keys that have to be changed to enable WebGL support. Apparently the API works so well that you can take existing WebGL programs (with OpenGL shaders) and just run them. As the implementation also supports DirectX HLSL shaders, it seems reasonable to guess that the implementation maps OpenGL to DirectX, thus avoiding Microsoft having to endorse OpenGL use.”

Read more of this story at Slashdot.




Slashdot

T-Mobile reverses course, reveals Lumia 810 won’t be updated to support LTE

TMobile reverses course, reveals Lumia 810 won't be updated to support LTE

We’ve some really unfortunate news to share with Lumia 810 owners who’d purchased the handset on T-Mobile’s word that a software update would enable LTE support. As it turns out, despite the Lumia 810′s hardware readiness and regulatory approval to access Band 4 LTE, that’s not going to happen — T-Mobile isn’t going to release the update. Sadly, this isn’t an April Fools’ prank. If you’re scratching your head about the revelation, you’re not alone. Representatives for the UnCarrier first revealed to us back in January that a software update would enable LTE functionality, which is a position that it’s maintained up through last week. As it stands, this leaves T-Mobile without an LTE offering for Windows Phone users, as the smartphone field is now limited to the Apple iPhone 5, BlackBerry Z10, HTC One, Samsung Galaxy Note II and Galaxy S4. We’ve asked T-Mobile whether it might make concessions to those who purchased the Lumia 810 on good faith that an LTE software update would be released, but for the moment, you’ll need to find solace in the carrier’s speedy HSPA+ 42 network.

Filed under: , , , ,

Comments

Engadget RSS Feed

In conversation with Epic Games’ Mark Rein: Unreal Engine 4 support for Oculus Rift (and everything else), and thoughts on next-gen

In conversation with Epic Games' Mark Rein Unreal Engine 4 support for Oculus Rift and everything else, and thoughts on nextgen

Epic Games isn’t just offering up its ubiquitous current-gen game creation tool Unreal Engine 3 to Oculus Rift developers, but also its next-gen tool, Unreal Engine 4. Epic Games VP Mark Rein told Engadget as much during an interview at this year’s Game Developers Conference in San Francisco, repeatedly stating he’s “super bullish” on the Rift, all the while rocking an Oculus pin on his exhibitor lanyard. “Oh, for sure,” he said when we asked about UE4 support for the Rift. “We’re working on that now.” The Rift dev kit was demoed at CES 2013 running Unreal Engine 3′s “Epic Citadel” demo, and Epic’s offered support to the Oculus folks since early on, making the UE4 news not a huge surprise, but welcome nonetheless.

The next-gen game engine was being shown off at GDC 2013 with a flashy new demo (seen below the break), as well as a version of its “Elemental” demo running on a PlayStation 4 dev kit (shrouded behind a curtain, of course). Rein was visibly excited about that as well, unable to contain random vocal outbursts during the presentation. “It’s a war out there, and we sell bullets and bandaids,” he jokingly told us in an interview the following day. The quote comes from coworker and Epic VP of business development Jay Wilbur, and it’s fitting — Epic only makes a handful of games, and the company’s real money comes from game engine licensees. In so many words, the more platforms that Unreal Engine variants can go, the better for Epic (as well as for engine licensees, of course). “It’s a good place to be — we try to support everything we can. We have to place some timed bets on things that we feel are gonna be the most important to licensees, and also to us where we’re taking games. But because the engine is portable — it’s written in C++ — a licensee can take and do whatever they want,” he said.

Filed under: , , ,

Comments

Engadget RSS Feed

Facebookers Go Red To Support Marriage Equality

redNotice a little extra red in the blue sea of Facebook the past couple of days?

That’s a new picture shared by the Human Rights Campaign, an advocacy group for LGBT individuals and their allies, which is being used to show support for marriage equality.

TechCrunch

Windows 8 app updates nix Google ActiveSync support

Users of Microsoft’s Mail, Calendar, and Contact apps have lost sync support via Google’s Exchange ActiveSync with new updates. [Read more]


CNET News

Nook for iOS adds support for high-res iPad magazines, Nook Comics

Nook for iOS supports Nook Comics, highres magazines on iPads

Barnes & Noble may have saved most of the limelight today for in-app purchasing on Nook hardware, but it’s not leaving other platforms by the wayside. Its Nook 3.4 update for iOS focuses heavily on visuals, with new support for both Nook Comics as well as “HD” magazines on Retina display-equipped iPads. Likewise, there’s some spring cleaning afoot: the app offers better organization for periodicals, the option to expand book illustrations and newly animated page turns. Swing by the App Store if you’ve got enough of a toehold in Barnes & Noble’s ecosystem to use its software.

Filed under: ,

Comments

Source: App Store

Engadget RSS Feed

Google+ adds support for animated GIF profile pictures

A quick search will show endless Facebook users seeking out ways to use animated GIFs as their profile picture, and while that social network still doesn’t allow it, Google+ has stepped forward to fill that void. As of today, users of Google’s social network can now set animated GIFs as their profile picture, which plays

Read The Full Story
SlashGear

Unreal Engine 3 adding Oculus Rift support this April, Epic Citadel demo packed in

The engine that powered the vast majority of the Xbox 360 and PlayStation 3′s hit games, Unreal Engine 3, is getting a development kit update to support the soon-to-be-released Oculus Rift VR headset. Of course, the model of the Rift that’s soon-to-be-released is intended for developers, so the Unreal Engine 3 UDK update is right on time; it arrives at some point in “early April,” soon after the headset itself arrives for Kickstarter backers. Beyond UDK integration, full UE3 licensees will also get an update for integrating the headset into their games.

That said, if you snagged yourself a Rift dev kit and have no intention of actually developing games with it, the upcoming UDK release also includes a “VR Mode” version of the software’s sample Unreal Tournament game, as well as a summer version of the Epic Citadel demo we were shown at CES 2013. Paired with Valve’s offering of Team Fortress 2 VR Mode, that brings the grand total of playable things with the Rift headset to … five or six (depending on what you define as a “demo”). Upcoming PC mech shooter Hawken is also promising Rift support, though it won’t launch until mid-December. The Oculus folks are saying that Rift dev kits will begin shipping to Kickstarter backers this month, with orders fulfilled by mid-April.

Filed under: , , ,

Comments

Engadget RSS Feed

Apple sets a May 1st cutoff for new apps that use UDIDs, don’t support iPhone 5 and Retina screens

Apple sets a May 1st cutoff for app submissions that use UDIDs, don't support iPhone 5 or Retina screens

Apple has been weaning app developers away from UDID and its privacy concerns for more than a year, but it looks like the company’s about to put its foot down — and up the hardware support requirements in the process. As of May 1st, the company will stop accepting new app submissions that demand a UDID to single out individual devices; creators will have to use the ad and vendor identifiers that came with iOS 6. They’ll also have to develop apps for Retina displays as a matter of course, including the taller iPhone 5 screen. We can’t imagine that the news will please those who have a need for legacy UDID support, or can’t easily update a long-serving app for Retina screens, but Apple clearly feels it’s time to move on.

Filed under: , , ,

Comments

Via: 9to5Mac

Source: Apple (1), (2)

Engadget RSS Feed

Pentagon: No, we’re not dropping BlackBerry support

Defense Department says that reports it plans to drop the BlackBerry are inaccurate. [Read more]


CNET News

Facebook alums plan WiFi network to support 68,500 fans at 49ers’ stadium

Facebook alums plan WiFi network at 49ers' stadium, will support 68,500 fans simultaneously

The 49ers may not have won the Super Bowl, but at least fans will have something to look forward to during the 2014 season. The brand new Santa Clara Stadium, which boasts 68,500 seats and an estimated $ 1.2 billion construction cost, is expected to pack the country’s most powerful WiFi network. The new installation is being overseen by two Facebook IT alums, and is expected to feature roughly one terabit of overall capacity. According to an Ars Technica feature, every attendee will be able to connect to the network simultaneously, without bandwidth restrictions. That figure is dependent on more devices offering 5GHz compatibility, which seems reasonable considering that the stadium won’t open until late 2014. And, if arena-grade equipment is ready in time, the network will be 802.11ac compatible, though it will also support 802.11n, along with 11a, 11b and 11g, regardless.

Such a network is a key component of any modern structure, and if the team pulls it off, they might want to consider taking on some consulting gigs — as Samsung has proven time and again, the company can’t manage to keep press conference attendees online during major launch events, despite months of planning and unsurpassed budgets. Cellular signals will be boosted as well, with support for all carriers, just in case customers opt out of the free WiFi offering. For a more in-depth look at how the 49ers might pull it off, check out the Ars piece at the source link below — it’s a solid read for sports fans and infrastructure junkies alike.

Filed under: ,

Comments

Source: Ars Technica

Engadget RSS Feed

Skype for Windows Phone 8 adds HD video support

The latest version of Skype’s Windows Phone 8 app adds support for high-definition video and lists your contacts in the People Hub. [Read more]


CNET News

Tomb Raider gains NVIDIA GeForce GTX Driver support

Crystal dynamic’s reboot of Tomb Raider has become a big hit in the gaming industry, receiving top marks and rave reviews from game sites all around the web. The game has been praised for its stunning graphics, simple game play, riveting story, and convincing protagonist. While the game is already great, NVIDIA has found a

Read The Full Story
SlashGear

Despite ‘spring cleaning,’ Google CalDAV support still coming to Windows Phone

Still hurting from Google’s “spring cleaning” announcement yesterday? Google Reader fans may be out of luck, but Windows Phone users can take heart in knowing that Microsoft made the whitelist for the CalDAV sync interface, which is now shelved to all but developers who get Mountain View’s green light.

Early this year, Google announced it would extend support for Exchange ActiveSync on Windows Phone through July 31st, with the implication being that Redmond would build support for CalDAV in the meantime. Luckily Microsoft’s work was not for nothing, though — and this is a big though — the Windows team won’t be adding CalDAV or CarDAV support for users trying to connect a Google account via Mail, Calendar or People apps after January 30th, 2013.

Filed under: , , , ,

Comments

Via: ZDNet

Engadget RSS Feed

Kickstarter’s First Project With Major Studio Support, Veronica Mars Movie Hits $1M In Record Time

veronica marsIf you were a fan of the teen detective TV show Veronica Mars, this was an exciting morning — creator Rob Thomas launched a Kickstarter campaign to finance a Veronica Mars movie. (I am a fan, and I’ve backed the project.)

But even if you didn’t watch the show, the campaign should be cause for some excitement. That’s because (as a Kickstarter spokesperson confirmed) this is the first project to have the blessing of a major movie studio. Thomas writes that if he succeeds in crowdfunding the production, Warner Bros. (which owns the rights) has agreed to distribute the film.
TechCrunch